![]() Just as problematic is the fact that the moment you adjust the game’s camera, or move your character forward, any sharpness or detail in any of the objects or environments on-screen is immediately lost, as the game seemingly lowers the resolution of everything on screen to the “Vaseline” preset to keep running. The frame rate will regularly drop into the low twenties on the big screen – and sometimes even lower – particularly in areas lush with foliage or buildings (so, basically the whole map). The game can look good in screenshots, but in motion it is a choppy, blurry mess on the TV (handheld mode is low-rez, but much more playable on a smaller screen). While I can generally forgive a few technical shortcomings here and there, the Switch version of Kings Bounty II is utterly ruined by poor optimization. ![]() ![]() First, it’s important to mention from the outset that this game is a mess on the Switch from both visual and performance perspectives, particularly in docked mode. ![]()
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